Ender’s Game Alive

Ender’s Game Alive has a wonderful cast, powerful sound effects, and a story that has stood the test of time. Just like the novel changed science fiction, this adaptation does the same for audio drama. It says “this isn’t a worn out medium and here’s proof.” This version was my first experience of the story, having never read the book, and I enjoyed the story.

The opening scene was hard to get through because of the dialogue that was written on the page and I’ve heard the same complaint from people who’ve read the book that the opening was hard to get through. From what I understand, the book starts off with dialogue with no context. It’s essentially two people talking in a white room. Audio Dramas use dialogue all the time as do movies. It’s kind of their thing. I wasn’t sure of the first scenes purpose other than to inform the reader that in this society, having a third child is illegal and how Ender was allowed to be born, despite that law.

The ending felt a bit rushed, at least in the way it was presented, but I can see how it could’ve worked well in a book. The big twist ending was foreshadowed a few scenes before the reveal actually happened and the foreshadowing was like a hit to the head with a hammer. There wasn’t enough time to collect and process the information.

Having watched the movie, I have to say I like this interpretation of Colonel Graff better than Harrison’s Ford’s portrayal. In the movie, he didn’t have a lot of depth. In Ender’s Game Alive, you understand his motivation much more clearly. Those scenes with him and the psychologist were some of the more interesting bits of the story. I felt like Graff cared for Ender like his own son. The entire cast did a great job. Even though these characters were supposed to be kids, I was never knocked out of the story—even in the beginning.

Overall this production is fantastic and there was never a dull moment where I wanted to turn it off. It was more like I had to do it.

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