The aftermath story of Marvel’s Civil War is a story which holds no punches, but those punches are rather soft. Unlike its predecessor, “The Death of Captain America” doesn’t have the luxury of falling back on other heroes and villains in the Marvel universe, when things get a bit dull. This is primarily a Captain America tale, or rather, the repercussions of his death to everyone who both knew him and knew of him.
There are a plethora of characters in this story, not as grand as Marvel’s Civil War, but enough to keep it mildly interesting. The political undercurrent which kept the story afloat barely gets by with simple tropes. The main cast includes Agent 13, Bucky Barnes, the Falcon and many others on both sides of the compass of good and evil, including those in the morally grey area.
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Graphic Audio’s three part adaptation of the third Mistborn Novel aims high and succeeds, but the source material is unfortunately lacking in the ending department. Everything else about the story is great. All the loose threads that are tied up by the end are numerous and the way they form the proverbial bow is tied up is interesting and you don’t see it coming, That being said, as an ending for a trilogy, it falls short. Taken on its own, the book is on par with the Well of Ascension’s ending in terms of the wow factor.
The people over at Graphic audio did a tremendous job as always and this was the first mistborn book I didn’t already read at least a part of before diving into this audio adaptation. The experience was exhilarating. I doubt I would’ve enjoyed it as much.
TheFinalEmpire is still the best in the series, aside from how they defeat the Lord Ruler–although it’s grown on me these past few years. The Well of Ascension, looking back, had the trouble of a slow middle, but a fantastic beginning and end. The Hero of Ages is the culmination of the first two books as you would expect. It’s the last book in a trilogy of trilogies. The ending is just meh. Wish I could give more details, but I don’t want to spoil anything. The one thing that disappointed me was that we never know much about the Eleventh Metal aside from what is explained in the first book. It wasn’t important to the plot of this book or the second for that matter, but it was a dangling thread I wish was tied up in someway by the end of the third book.
I remember being unsatisfied by the ending of Mistborn: The Final Empire when reading the book/listening to the audiobook. I thought the way the protagonist killed the bad guy was lukewarm. It wasn’t until reading the author’s annotations on his site that the ending suddenly received weight in terms of its resonance. Needless to say, I went into this 3 part audio drama/audiobook hybrid knowing what to expect in terms of the beats. Graphic Audio did a fantastic job of making the book come to life to another part of my imagination and brain.
It goes without saying that reading and listening to an audio drama both depend on the individual’s imagination more than the visual mediums like television and film. It’s why the idea of a combination is so kick-ass. I said in the review of part one that I found the narration annoying. I tolerated it in part two, coming to expect long passages of the narrator just describing the setting and the characters acting or reacting within it. By the end of the book, it was barely noticeable.
The “real plan” reveal, when I first read it did not have much emotional weight. The actors and actresses performances of the scene after this plot twist occurs was outstanding. I was on the verge of tears at the actresses’ of Vin response. Sometimes experiencing the story in a different light is all one needs to truly understand it.
The middle (part 2 of 3) of this audiobook/audio drama hybrid is easily forgettable. That’s probably due to the lapse in listening I took and because having read/listened to the book, it was hard to differentiate what happened in what part. An event that happened in the beginning of part three could’ve happened at the end of part two. It’s not important, but it does make reviewing these hard. People who listened to this without a 1-2 month gap have larger attention spans than I do. While I enjoy political intrigue, all the ball scenes felt out of place. The tone was too different from the rest of the story. I realize it was necessary for having the plan established in part one to work, but the way it was handled could’ve been better. The sound effects were great. Each metal had a distinct sound, but sounded familiar enough to each other that it could be identified as allomancy. For example, Iron and steel are both external metals, but have opposite effects. One pulls objects towards you, while the other pushes them away. Their sounds are both similar and different, thus adding a certain ambience to the world through the SFX.