After the first season, hope of a good audio drama of the Halo franchise seemed like a dream, especially since this was simply a continuation of the same show. I will admit that the second season starts off much stronger and answers many of the questions I had back in the finale of season one. After the first few episodes, however, things follow the same downward spiral as they did the first time around.
The pacing is all over the place and the setting and characters change every episode, making it hard to root for anyone, even the protagonist. We’re supposed to feel sorry for her, but all I felt was boredom whenever she told the listener why they should give a damn about her moral dilemma. To some extent I could sympathize, but not to the extent the writers probably wanted to achieve.
Another thing which boggled my mind was the tie-in with Halo video games. Having the Master Chief disappear in the middle of the story had no impact on it whatsoever. In fact, why was it even included? The only reason I can think of is they wanted to connect it to Halo 5: Guardians on a story-driven level, but what they got was more of the same from season one–a marketing ploy, rather than a story.
Overall, Hunt the Truth season two is more of the same. If you liked the first season, you’ll like this even more as it adds something slightly different, just not different enough from its predecessor to warrant a grand slam rating.
Halo is a universe near and dear to many people, including my own. Some will blindly like anything with the “Halo” name attached to it, others will hate it out of principle. HUNT the TRUTH takes the popularity of NPR’s Serial form and uses the fictionalized world of the Halo video games to increase sales of the next game in the series–Halo 5: Guardians.
It seems the writers were so focused on creating a bridge from Halo 4 to Halo 5 that the result feels more like solely a marketing department decision. The only thing unique about this story is that it explains why the Master Chief is being hunted by Spartan Locke and his team. Everything else, even the slightest fan will know to be canon. The whole atrocities of the Spartan II program are nothing new. Yes, in-world, only a select few characters know the truth about the second phase of the Spartan program, but to compose a whole story based on that concept alone is foolish. Add in the fact they undermine themselves near the end with a cheap thrill ride by practically retconning the story they’ve told so far. The ending is basically a lie you’re expected to swallow. While it goes down nice and easy, there’s a strange after taste which makes you question the decisions of the writers.
It’s a shame that the second attempt at a Halo audio drama falls short of its precursor. The Halo 3: ODST story told via collectible audio logs was the first and a true audio drama. NPR’s Serial is a good show, but as many have said it isn’t audio drama. It’s the equivalent of creative non-fiction. HUNT the TRUTH takes some of the same notes as Serial, but ultimately fails as both a marketing ploy and an audible drama in general.